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1. Lets talk about rules for ATX - in EVE Alliance Tournament Discussion [original thread]
The area that i can see an opportunity with the aliance tournament would be a weekly league type set up with 4 divisions, make a smaller cost to enter with a larger number of teams allowed to participate. Take the top 8-10 teams from each divisio...
- by Vynel Mortes - at 2011.07.05 17:19:00
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2. The difference between SPORT and WAR. - in EVE Alliance Tournament Discussion [original thread]
Alright so everyone seems to be right here. Correct the Alliance Tournament is not the "Sandbox". Correct the Alliance Tournament is a sporting event. And in the normal world there would be rules against the throwing of matches and other such ...
- by Vynel Mortes - at 2011.06.20 00:05:00
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3. Is something fundamentally wrong with the way most corp operate? - in EVE General Discussion [original thread]
As a CEO in the game we take the time to pay out our members bi weekly for the work they put in in addition we offer ship replacement as well as Mod and Cap Ships for those working with us. All members in our corp get a vote on the major descisi...
- by Vynel Mortes - at 2011.01.14 17:10:00
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4. New Ransome Mechanic? - in Crime and Punishment [original thread]
Don't put a mechanic in at all. Just a number, when someone offers a ransom put a button they can click to record it, if you honor the ransom, you get a +1 don't honor you get a -1. This number effects nothing, not your sec status or anything els...
- by Vynel Mortes - at 2010.08.20 16:05:00
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5. Pod Pilots: Stop CCP from closing Wormholes!!!!!!!!!!!!!!!!!!!!!!!!!!! - in EVE General Discussion [original thread]
Ok so why would CCP invest the money and developement into wormhole space only to close it up? The fact that there is a rumor on a forum does not warrant wide spread panic. It's almost as bad as reading that people who want to play in one sect...
- by Vynel Mortes - at 2010.07.06 02:17:00
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6. Hive Ships - in Player Features and Ideas Discussion [original thread]
Definately an interesting idea, the OP had a great concept a mobile command post for nomadic tribes to operate from. The further expansions of using WH's to travel by CCP Incogneto were definately a good move towards mobility. There was also an op...
- by Vynel Mortes - at 2010.07.06 01:08:00
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7. 100% skill training bonus is utter **** CCP - in Skill Discussions [original thread]
Edited by: Vynel Mortes on 01/07/2010 22:44:03 So by learning the learning skills to the appropraite level you end up saving half the time on the skills you want to learn. Wow that sounds like an excellent use of points in the early stages. 50...
- by Vynel Mortes - at 2010.07.01 22:43:00
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8. Joe Pheonix or Emo TJ? - in Crime and Punishment [original thread]
Alright for the last few months I have enjoyed reading the stories of Joe Pheonix and of course the Dramiel Pilot of the year Emo TJ, the question is which one do the denizens of Crime and Punishment prefer? I am just curious as to which one gets...
- by Vynel Mortes - at 2010.06.30 00:35:00
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9. OK, what if you could only buy SP from other players? - in EVE General Discussion [original thread]
Ok so the concept of buying skills of existing characters is a relatively bad idea, since it takes the concept of a character completely out of the character. Wouldn't make sense that the character does not contain the knowledge it once did, unles...
- by Vynel Mortes - at 2010.06.25 03:11:00
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10. Is this viable? - in EVE General Discussion [original thread]
Ok so over the last few days I have read nothing but "I am losing skill points because such and such a skill stopped working." Now CCP steps up and says, "Hey we realize this has caused a problem, even though we're not required to we're going to ...
- by Vynel Mortes - at 2010.06.24 22:32:00
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11. Hulkageddon 3 is not fair to miners - in Crime and Punishment [original thread]
Ok so the OP is upset because their hulk MIGHT (Most likely will now) be blown up during Hulkageddon III? Alright so I am a miner and I fully endorse the concept of hulkageddon, every time you mine be it high sec low sec or other there are count...
- by Vynel Mortes - at 2010.06.22 02:33:00
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12. CCP insurance nerf = Destruction of mining as a professsion - in EVE General Discussion [original thread]
Originally by: Opertone Edited by: Opertone on 18/06/2010 12:37:11 A normal player can not mine more than 2 hours straight. His profits need to be higher or equal to other activities, simply a) to motivate, b) give the opportunity for...
- by Vynel Mortes - at 2010.06.22 01:53:00
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